In case you're wondering how I didn't notice, I usually play that character as a ranger. I consider this a serious bug in the game.
This is painful, and I'm having to replay some of the game now that involved a good deal of fighting, exploring, and rare vendor finds.
It did, but it also randomly used my most valuable daggers and produced a stupid 'basic sword' as a result! I didn't realize it until much later, and it took much restoring into save games to discover the root cause.
I had a bunch of common knives I had picked up and thought the process would use those. Don't blindly craft a 'Knife on a stick' using the recipe interface. Like I can make handmade armour, but not gloves, pants, helm, or boots So dumb. There's a lot of unusual things about this game that makes me think they rushed and stopped caring about a lot of this game such as the crafting elements. Crafting Ingredients (Divinity: Original Sin) Yet you'd expect to make a sword based on your characters race. No matter my level it's always an elven sword. I'm confused, so 'handmade sword' is actually an elven sword. Weapon Recipes in Divinity: Original Sin 2 are the formulae for crafting specific Weapons within the game from Materials you happen to gather.